A cochlear
implant is a surgically implanted electronic device that grants a person who is
profoundly deaf, or severely hard of hearing, with a sense of sound. Although the quality of sound may be different
from natural hearing, patients are able to hear and understand speech,
environmental sounds and even enjoy music!
The effects of this technology can be life-changing. I cannot imagine what it must be like to sense
sound for the first time, let alone hear music.
Below is a video of such an experience as a two-year-old hears his
mother’s voice for the first time thanks to a cochlear implant.
CURR 316 - Integrating Technology Across the Curriculum
Sunday, May 5, 2013
Cochlear Implants
As a
musician, the ability to hear is… crucial.
If pressed to name a deaf musician, most people would say Ludwig van
Beethoven or another noteworthy composer or performer much later in their
respective careers. Very few could name
someone who lost their hearing at a very young age. This is because listening to and especially making
music rely incredibly on hearing. This
is not to say that deaf people do not listen to or appreciate music. In fact, the opposite is quite true; most
people who are profoundly deaf can still enjoy music and dance because they can
feel the music vibrations. People who
are deaf can also enjoy music through signed song. For some, deafness is not a permanent
condition.
Smart Board: An Amazing Teaching Tool
As I
reflected on my post about assistive technology and as I completed my final
project, I was continually drawn to the Smart Board. My first encounter with the technology was as
a student in high school. At the time, I
was amazed at the sheer cool-ness of an interactive projection screen. That being said, my teachers who were
fortunate enough to have a Smart Board in their classroom rarely used them as
more than a projection screen and saved the interactive capabilities for rare
gimmick-driven occurrences. Reflecting
on the Smart Board through a pedagogical scope has both shown that my teachers
missed an opportunity to enhance their lessons and informed my conclusion that
Smart Boards deserve a place in almost any classroom. The Smart Board is less of an accessory and
more a valuable resource to enrich the learning environment. Because it projects images, produces sound,
and is interactive it collectively caters to visual, auditory and tactile
learners. How often can one technology
provide so much? An immediately example
of the Smart Board’s application to music education that comes to mind is an
adaptation of one of the technologies I referenced in my post about assistive technology. I explained that some sort of Velcro board
for placing notes on a staff would be an excellent example assistive technology. The smart board could take this idea a step
further by making the notes and staff completely digital. This way, one could ultimately save or print
whatever the student composes through this system. I imagine that with the appropriate program,
one could even have the student compose using the “drag and drop” idea and have
the computer “perform” what they wrote.
This is only one example of the seemingly endless uses for this technology.
Final Project
https://docs.google.com/spreadsheet/ccc?key=0As_udrC-Q8endERISEVaTU9YRTRSbkdoclJuWEFwclE&usp=sharing
For this
matrix, I analyzed a lesson for beginning recorder that I worked with in CURR 310
(Inclusion Module). It is important to
note that the unmodified plan was intended for 9th grade, but had
unreasonably low expectations and objectives.
Therefore, I have treated the lesson as though it was intended for a 3rd
grade general music class. In this
lesson, the students will learn basic recorder technique as well as how to read
very basic notation. The lesson
culminates with group performances of “Hot Cross Buns” with teacher accompaniment
on piano.
Sunday, April 28, 2013
Assistive Technology for Music Education
Assistive
technology refers to assistive, adaptive, and rehabilitative devices for people
with disabilities. Personally, it only
seems right that everyone have the opportunity to somehow participate in music;
it is a human right. Also, federal laws
such as IDEA 2004, Section 504 of the Rehabilitation Act of 1973 and the
Americans with Disabilities Act of 1990 ensure that students with special needs
have equal access to education.
Therefore, it is no surprise that there is a wide range of resources
available to increase the accessibility of music making.
Based on
the definition of assistive technology, one of the simplest examples that would
help in music composition (or any context) is a pencil with a specialized grip
for the student. Another useful tool
when teaching composition is a Velcro type board that allows students to
physically place notes on a staff.
Musical instruments are an entire world of assistive technology. These range from instruments such as the
bells that are inherently accessible to students with motor skills issues to
adaptations for existing instruments such as a trombone slide extender. Further innovative examples include music
reading devices that make music reading easier by magnifying and adjusting the
brightness of scanned images. These
devices even include the ability to “write” on scores with a special stylus and
have a foot pedal page turning option.
Another very interesting device in the Soundbeam, which maps body
movement to sound production. Regardless
of how simple or advanced, assistive technology is a necessity in music
education.
Jazz Festival Technology
Two weeks
ago, I attended the Princeton Jazz Festival.
It was a two day event held at Princeton High School that featured
numerous middle school and high school jazz ensembles. I went to the second night of the festival to
see the high school bands. While I was
there, I was rather surprised by the extensive use of technology by both the
performers and adjudicators.
Some of the
innovative technologies in use at the festival were the kinds that are always
present in a contemporary big band. This
includes microphones and amps for the musicians on stage. One of the most obvious technologies that I immediately
noticed were the two large screens on either side of the stage with a live
projection of the performers on stage.
Two cameras were stationed at either side of the stage and were operated
by high school students throughout the performance. I thought this was a great way to make the
festival a cross-curricular event. The
most astonishing example of technology in use at the event, however, did not
involve the students at all.
Each of the
three judges responsible for evaluating each group and their performance was equipped
with a laptop and a smartpen. Although a
laptop is not particularly noteworthy, it is worth mentioning that the judges’
comments and scores were instantly sent to the control room where a fourth
official collaborated and printed the results for the individual bands. As for the smartpen technology, I still have
not recovered from how cool it was! The
judges simply pressed the record button that was printed on their special
notebooks and were able to take notes and simultaneously record verbal
commentary; both of which were included in the packages given to each band at
the end of the event. It was expedient,
efficient and very impressive!
Friday, April 26, 2013
Hooktheory
Back in
September, a friend of mine sent me a link to a blog titled “I analyzed the
chords of 1300 popular songs for patterns. This is what I found.” Although it is written in a somewhat
conversational manner, the research and results posted by Dave Carlton are some
of the most in-depth, serious and accessible about popular music available. The first part of the study explores the
popularity of certain chords; this includes the most popular keys pieces are
written in followed by the most popular chords.
The second part of the study seeks to answer, based on statistics, “What
chord should come next?” This section
takes any chord and provides the frequency that any other chord follows it
based on the 1300 songs. Since my
original visit to the site however, the project has grown into a larger
community of popular song analysis.
This is a
wonderful project with regard to music education; especially music theory. Like almost any subject, one of the main
factors that determines a student’s interest is relevance. This is certainly true for music theory. The Hooktheory website is a user friendly
database that using music theory skills and applies them to understand popular
music. Not only is it simply interesting,
it would also serve as an excellent teaching tool.
You can
learn more about Hooktheory and explore the analyses at: http://www.hooktheory.com/
Thinking Back to Music Technology
After
posting about the EAMIR project, I couldn’t help but think back to my
experience in Music Technology class.
Almost all of the teaching apps available through EAMIR were created
using a program known as Max/MSP/Jitter (which are the three programming
languages). We spent a majority of the
second half of the semester focusing on Max.
I found the program and its capabilities to be captivating. It is rather user friendly and relies heavily
on MIDI (Musical Instrument Digital Interface) data. For my final project, I chose to work with
Max to develop an interactive begin trumpet method book.
The early
pages of the book cover the basics of holding the instrument and producing
sound. One of the fundamental aspect of
producing sound on the trumpet is setting up your embouchure (the muscles
around your mouth). In order to
demonstrate this, I made a patch that corresponded to a page in the book about the
way your lips should look before playing the trumpet. This consisted of a series of (rather silly)
pictures of me demonstrating the wrong and right ways to accomplish this next
to a live webcam stream of the student so that they can compare. The second patch I made is called “Instant
Accompaniment.” As the name suggests, it
provides the student with a basic accompaniment to practice along with. The accompaniment is limit to drum tracks but
student have the options of Latin, Rock, or Hip Hop in three different
tempos. It was fun and rewarding to use
Max to create a resource I can utilize in the future.
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