A cochlear
implant is a surgically implanted electronic device that grants a person who is
profoundly deaf, or severely hard of hearing, with a sense of sound. Although the quality of sound may be different
from natural hearing, patients are able to hear and understand speech,
environmental sounds and even enjoy music!
The effects of this technology can be life-changing. I cannot imagine what it must be like to sense
sound for the first time, let alone hear music.
Below is a video of such an experience as a two-year-old hears his
mother’s voice for the first time thanks to a cochlear implant.
Sunday, May 5, 2013
Cochlear Implants
As a
musician, the ability to hear is… crucial.
If pressed to name a deaf musician, most people would say Ludwig van
Beethoven or another noteworthy composer or performer much later in their
respective careers. Very few could name
someone who lost their hearing at a very young age. This is because listening to and especially making
music rely incredibly on hearing. This
is not to say that deaf people do not listen to or appreciate music. In fact, the opposite is quite true; most
people who are profoundly deaf can still enjoy music and dance because they can
feel the music vibrations. People who
are deaf can also enjoy music through signed song. For some, deafness is not a permanent
condition.
Smart Board: An Amazing Teaching Tool
As I
reflected on my post about assistive technology and as I completed my final
project, I was continually drawn to the Smart Board. My first encounter with the technology was as
a student in high school. At the time, I
was amazed at the sheer cool-ness of an interactive projection screen. That being said, my teachers who were
fortunate enough to have a Smart Board in their classroom rarely used them as
more than a projection screen and saved the interactive capabilities for rare
gimmick-driven occurrences. Reflecting
on the Smart Board through a pedagogical scope has both shown that my teachers
missed an opportunity to enhance their lessons and informed my conclusion that
Smart Boards deserve a place in almost any classroom. The Smart Board is less of an accessory and
more a valuable resource to enrich the learning environment. Because it projects images, produces sound,
and is interactive it collectively caters to visual, auditory and tactile
learners. How often can one technology
provide so much? An immediately example
of the Smart Board’s application to music education that comes to mind is an
adaptation of one of the technologies I referenced in my post about assistive technology. I explained that some sort of Velcro board
for placing notes on a staff would be an excellent example assistive technology. The smart board could take this idea a step
further by making the notes and staff completely digital. This way, one could ultimately save or print
whatever the student composes through this system. I imagine that with the appropriate program,
one could even have the student compose using the “drag and drop” idea and have
the computer “perform” what they wrote.
This is only one example of the seemingly endless uses for this technology.
Final Project
https://docs.google.com/spreadsheet/ccc?key=0As_udrC-Q8endERISEVaTU9YRTRSbkdoclJuWEFwclE&usp=sharing
For this
matrix, I analyzed a lesson for beginning recorder that I worked with in CURR 310
(Inclusion Module). It is important to
note that the unmodified plan was intended for 9th grade, but had
unreasonably low expectations and objectives.
Therefore, I have treated the lesson as though it was intended for a 3rd
grade general music class. In this
lesson, the students will learn basic recorder technique as well as how to read
very basic notation. The lesson
culminates with group performances of “Hot Cross Buns” with teacher accompaniment
on piano.
Sunday, April 28, 2013
Assistive Technology for Music Education
Assistive
technology refers to assistive, adaptive, and rehabilitative devices for people
with disabilities. Personally, it only
seems right that everyone have the opportunity to somehow participate in music;
it is a human right. Also, federal laws
such as IDEA 2004, Section 504 of the Rehabilitation Act of 1973 and the
Americans with Disabilities Act of 1990 ensure that students with special needs
have equal access to education.
Therefore, it is no surprise that there is a wide range of resources
available to increase the accessibility of music making.
Based on
the definition of assistive technology, one of the simplest examples that would
help in music composition (or any context) is a pencil with a specialized grip
for the student. Another useful tool
when teaching composition is a Velcro type board that allows students to
physically place notes on a staff.
Musical instruments are an entire world of assistive technology. These range from instruments such as the
bells that are inherently accessible to students with motor skills issues to
adaptations for existing instruments such as a trombone slide extender. Further innovative examples include music
reading devices that make music reading easier by magnifying and adjusting the
brightness of scanned images. These
devices even include the ability to “write” on scores with a special stylus and
have a foot pedal page turning option.
Another very interesting device in the Soundbeam, which maps body
movement to sound production. Regardless
of how simple or advanced, assistive technology is a necessity in music
education.
Jazz Festival Technology
Two weeks
ago, I attended the Princeton Jazz Festival.
It was a two day event held at Princeton High School that featured
numerous middle school and high school jazz ensembles. I went to the second night of the festival to
see the high school bands. While I was
there, I was rather surprised by the extensive use of technology by both the
performers and adjudicators.
Some of the
innovative technologies in use at the festival were the kinds that are always
present in a contemporary big band. This
includes microphones and amps for the musicians on stage. One of the most obvious technologies that I immediately
noticed were the two large screens on either side of the stage with a live
projection of the performers on stage.
Two cameras were stationed at either side of the stage and were operated
by high school students throughout the performance. I thought this was a great way to make the
festival a cross-curricular event. The
most astonishing example of technology in use at the event, however, did not
involve the students at all.
Each of the
three judges responsible for evaluating each group and their performance was equipped
with a laptop and a smartpen. Although a
laptop is not particularly noteworthy, it is worth mentioning that the judges’
comments and scores were instantly sent to the control room where a fourth
official collaborated and printed the results for the individual bands. As for the smartpen technology, I still have
not recovered from how cool it was! The
judges simply pressed the record button that was printed on their special
notebooks and were able to take notes and simultaneously record verbal
commentary; both of which were included in the packages given to each band at
the end of the event. It was expedient,
efficient and very impressive!
Friday, April 26, 2013
Hooktheory
Back in
September, a friend of mine sent me a link to a blog titled “I analyzed the
chords of 1300 popular songs for patterns. This is what I found.” Although it is written in a somewhat
conversational manner, the research and results posted by Dave Carlton are some
of the most in-depth, serious and accessible about popular music available. The first part of the study explores the
popularity of certain chords; this includes the most popular keys pieces are
written in followed by the most popular chords.
The second part of the study seeks to answer, based on statistics, “What
chord should come next?” This section
takes any chord and provides the frequency that any other chord follows it
based on the 1300 songs. Since my
original visit to the site however, the project has grown into a larger
community of popular song analysis.
This is a
wonderful project with regard to music education; especially music theory. Like almost any subject, one of the main
factors that determines a student’s interest is relevance. This is certainly true for music theory. The Hooktheory website is a user friendly
database that using music theory skills and applies them to understand popular
music. Not only is it simply interesting,
it would also serve as an excellent teaching tool.
You can
learn more about Hooktheory and explore the analyses at: http://www.hooktheory.com/
Thinking Back to Music Technology
After
posting about the EAMIR project, I couldn’t help but think back to my
experience in Music Technology class.
Almost all of the teaching apps available through EAMIR were created
using a program known as Max/MSP/Jitter (which are the three programming
languages). We spent a majority of the
second half of the semester focusing on Max.
I found the program and its capabilities to be captivating. It is rather user friendly and relies heavily
on MIDI (Musical Instrument Digital Interface) data. For my final project, I chose to work with
Max to develop an interactive begin trumpet method book.
The early
pages of the book cover the basics of holding the instrument and producing
sound. One of the fundamental aspect of
producing sound on the trumpet is setting up your embouchure (the muscles
around your mouth). In order to
demonstrate this, I made a patch that corresponded to a page in the book about the
way your lips should look before playing the trumpet. This consisted of a series of (rather silly)
pictures of me demonstrating the wrong and right ways to accomplish this next
to a live webcam stream of the student so that they can compare. The second patch I made is called “Instant
Accompaniment.” As the name suggests, it
provides the student with a basic accompaniment to practice along with. The accompaniment is limit to drum tracks but
student have the options of Latin, Rock, or Hip Hop in three different
tempos. It was fun and rewarding to use
Max to create a resource I can utilize in the future.
EAMIR
One of the
most interesting and fun applications of innovative technology to music
education is definitely the EAMIR project created by V.J. Manzo. Manzo taught at Montclair State University
when I took the course Music and Computer Technology in 2011 and it was an
enlightening and enjoyable experience.
EAMIR stands for “Electro-acoustic Musically Interactive Room,” which is
what Manzo referred to his classroom as when he taught K-12 music. The project was born from two main obstacles:
the diverse levels of musicianship among students and the ability to address
the needs of students with disabilities.
Looking to technology as a resource, he developed a series of adaptive
instruments to use in his classroom to facilitate learning goals. Each of these instruments (primarily software
instruments) were uploaded and available for students and their parents to
download to use at home. This developed
into the project it is today. EAMIR is
now described as “an open-source music technology project involving alternate
controllers, sensors, and adaptive instruments to facilitate music composition,
performance, and instruction through a collection of interactive music systems.
The EAMIR software apps have been implemented in classrooms, including special
needs and disabilities populations, research projects, and
composition/performance environments.”
The apps
use a variety of interfaces to work, each designed with the students in
mind. Many patches simply require a computer
and a mouse, while others utilize touch screen computers, ipads, webcams and
smart boards. Some apps even feature the
use of popular videogame controllers including Guitar Hero and Dance Dance
Revolution.
To learn
more, visit the EAMIR website at: http://www.eamir.org/
Wednesday, April 24, 2013
Interactivity #5
https://docs.google.com/spreadsheet/ccc?key=0As_udrC-Q8endEdTajJTYV9xZmt5WWxnZEw5dHFDSGc&usp=sharing
For this interactivity I had the opportunity to interview a high school music teacher from a district in North Jersey (he requested that the district not be disclosed). Although the district has not implemented the NETS, he is somewhat familiar with what they are. Early on in our interview, he began to explain that the NETS or any similar standards pose a major obstacle to his discipline. As an instrumental music teacher, he directs the school’s bands and smaller ensembles and finds that the instrumental music classroom or rehearsal space is a difficult environment to incorporate technology-centered standards. This seemed discouraging at first; but as I introduced the example Student Profiles for grades 9-12, we both began to discover some of the ways an ensemble already fulfills these standards. For example, he immediately remarked that performing in any ensemble requires every member to take part in problem solving in authentic (performance) situations. That said, this process generally occurs without the use of innovative technology. I then asked if he ever has students do listening assignments that required them to write about a performance or recording they listened to. He said that they certainly did and we simultaneously realized that those assignments also tie into the NETS (3.Select digital tools or resources to use for a real-world task and justify the selection based on their efficiency and effectiveness. (3,6)). Once again, however, this standards can only be achieved if students are conducting their research on the internet.
For this interactivity I had the opportunity to interview a high school music teacher from a district in North Jersey (he requested that the district not be disclosed). Although the district has not implemented the NETS, he is somewhat familiar with what they are. Early on in our interview, he began to explain that the NETS or any similar standards pose a major obstacle to his discipline. As an instrumental music teacher, he directs the school’s bands and smaller ensembles and finds that the instrumental music classroom or rehearsal space is a difficult environment to incorporate technology-centered standards. This seemed discouraging at first; but as I introduced the example Student Profiles for grades 9-12, we both began to discover some of the ways an ensemble already fulfills these standards. For example, he immediately remarked that performing in any ensemble requires every member to take part in problem solving in authentic (performance) situations. That said, this process generally occurs without the use of innovative technology. I then asked if he ever has students do listening assignments that required them to write about a performance or recording they listened to. He said that they certainly did and we simultaneously realized that those assignments also tie into the NETS (3.Select digital tools or resources to use for a real-world task and justify the selection based on their efficiency and effectiveness. (3,6)). Once again, however, this standards can only be achieved if students are conducting their research on the internet.
At this
point, the teacher explained that another of the obstacles that would hold back
the implementation of a system like this is money. His district, like many, constantly struggles
with financial issues and shrinking budgets that he believes would hold the
school back from purchasing the necessary equipment and software to effectively
use the NETS. At this point, the tools
at his student’s disposal include computers with internet access, cd players
and projectors. This lead me to my next
question, “Are there any other programs throughout the school that may already
be using NETS strategies although they have not officially been implemented?” After a moment of thought, he excitedly
realized that the school’s sign language classes actually use a system of
webcams to broadcast the class to another high school in a neighboring
district.
This lead
to a brief brainstorming session between the teacher and me about other means
of implementing the strategies involved in NETS. One of the ideas we collectively designed was
to broadcast a performance live to another band (similar to the sign language
class) for them to provide feedback and vice versa. Another idea was to take listening assignments
a step further to incorporate “2.Create and publish an online art gallery with
examples and commentary that demonstrate an understanding of different
historical periods, cultures, and countries. (1,2)”
As I
mentioned, I was rather surprised at first by how unfamiliar the teacher was
with the NETS and that the district had not implemented them or even a similar
program. I am unaware of the number of
districts in the area that have began to incorporate the NETS, but I had imagined
that most had some system in place. As a
future educator, I would introduce the ideas of the NETS to other in my school by
first pointing out the elements of it that are already being fulfilled; such as
those discovered during the interview. I
believe this would be a good way to ease the transition into a full
implementation of the strategies. These
standards (or a similar set) are essential for the times we live in. Luckily, the NETS are still a relatively “young”
program. As time goes on, I imagine they
will gain wide spread appeal.
Wednesday, April 17, 2013
Interactivity # 4
https://docs.google.com/spreadsheet/ccc?key=0As_udrC-Q8endEdTajJTYV9xZmt5WWxnZEw5dHFDSGc&usp=sharing
I chose
this particular lesson for a number of reasons.
At first, I was attracted to the lesson’s rather obvious use of
technology. The lesson relies heavily on
technology and it is necessary for student to use it in multiple ways. From that starting point, I was drawn in by
the way students would be engaged in research, analysis of information as well
as production. The production element of
the lesson crosses disciplines as the students must first complete a writing
task before performing and recording for their final product. Upon basic analysis of the lesson (as per the
assignment), I gained even more confidence in my decision based on the great
deal of student-centered strategies.
Throughout the lesson, students must think critically and make decisions
regarding their final project. I also
particularly like that the final product is something that could easily be
shared with peers and family members as well as the teacher.
If there
are any gaps between the goals, strategies and technologies used, they are very
minor. The class must individually
research a musician of their choice using a computer with an internet connection. Then they must write a report based on what
they learned using a word processor. The
final stages of the project require the students to use multi-track audio
software to record themselves reciting their reports and mix that with excerpts
of recordings of their chosen artists.
One of the potential gaps is the fact that, based on previous lessons,
students may not have the necessary skills to generate the final product using
a program such as Garage Band. That
said, I imagine that issue is easily avoidable by planning appropriately. The technologies references above and
basically essential to achieving the curriculum goals.
Monday, March 25, 2013
Interactivity #3: Generating a State of the Art Inventory
The group process for this interactivity was rather
collaborative. The seven of us were able
to effectively and efficiently generate our inventory as a team without ever
physically meeting in person. We began
with a group Facebook message to share our ideas, ask questions and organize
the way we would handle the task. We
then virtually “met” as a group on our Google Docs spreadsheet to fill in what
we had decided to include. This activity
was definitely authentically collaborative as we were able to discuss new ideas
and obstacles together (via Facebook) while producing our final product. Occasionally, the Google Docs environment
proved to be challenging. For example, if
two users were simultaneously working in the same cell, one could accidentally
overwrite the other’s entry. Luckily,
the collaborative process made those sorts of challenges easy to overcome.
I believe
the final inventory that we generated could be a useful reference for any music
educator. It is organized in an
easy-to-use manner and features links for almost every technology listed (with
the exception of general technological interfaces such as MIDI). The vast range of technologies featured in
our inventory is also worth noting. In
one spreadsheet, one can find technology as simple as a conductor’s baton or
rhythm sticks and as advanced as protocols.
Through this engaging collaborative experience, I think we certainly
created a worthwhile resource.
Tuesday, March 5, 2013
Thoughts About the Impact of the Radio
After viewing the visual timeline of educational technology, I would have to say that the radio is the technology that influenced music education the most from 1900-1990. The video mentions the WHA broadcasts starting in 1917 as the first medium used to widely broadcast music education programs; but the impact of the radio certainly expanded further than that. As far as simply listening to music and exposure to new music go, one’s options were rather limited in the early 20th century. Recording technology was ever-improving and commercial production of records opened up new worlds for music listening to those who could afford them as well as a record player. With a radio, however, after that initial purchase, exposure to new music was seemingly endless. Music education relies on a number of basic aspects including: student interest, listening and performing/producing. Before a teacher has the opportunity to foster students’ interest in music, an external catalyst must light that spark. Although I did not experience the revolution of the radio firsthand, I imagine it played an integral role in that process. There is also the self-explanatory listening aspect that the radio expanded upon.
Upon reading both chapter two of “Rethinking Technology in Schools” and the article “A Social History of Media and Technology in Schools,” I maintain that radio technology had the greatest impact on formalized music education between 1820 and 1990 for better and worse. It is arguable that the television had the greatest technological impact on formalized education; but much of the reasoning for that argument can also be said for the radio (although decades earlier). The radio set up the foundation for nearly every broadcasting technology that followed and is still a valuable resource to this day. As I mentioned above, the radio creates listening and learning opportunities inside and outside of the classroom. Not only was this a new technology to broadcast music, it also provided news about current events, dialogue on interesting subjects, and also changed the way advertisement worked. Unfortunately, with such a breakthrough in technology come certain sacrifices as well as setbacks.
First, it was not long before many “serious music” elitists began to criticize radio stations and their listeners for their lack of broadcasting “serious music.” To a certain extent, these critics were correct; but that is not the case anymore. As time went on, public and private radio stations began that featured (sometimes exclusively) what these critics refer to as “serious music” (which is better described as Western Art Music). Otherwise, the major issue created by the radio and later perpetuated by the television is the listener/viewer’s lack of control. The standardization and plugging of popular music on the radio is one of the issues musicologist Theodore Adorno frequently wrote about in the 1940s. He explains that radio stations choose what music they play most frequently and listeners function under the assumption that the music they enjoy is what the radio will play. Therefore, radio stations dictate what music the listeners will like. Although this perspective unrealistically assumes that all listeners abandon their freedom, it is definitely based in truth. Unfortunately, the music industry did and still does have a lot of control over listeners’ preferences. That being said, listeners do have the power to change the station or walk away. Therefore I believe that the positive impacts made by the radio far outweigh the perceived negatives.
Monday, March 4, 2013
Wednesday, February 20, 2013
Interactivity # 1
Technology
plays a vital role in Olivia’s life in both her school work and day-to-day
activities. She, like most students,
relies on technology as a source of communication, information and
entertainment. Her cell phone and access
to a computer allow her to stay in touch with her friends via phone calls,
texting, instant messaging, email and social networking. This is rather similar to the kind of
relationship to technology the students I will be teaching will have. It is important to recognize these uses of
technology as they can affect the way my students communicate with me as well
as each other. It is reasonable to
imagine that students would use social networking (such as setting up a private
group on Facebook) as a means of correspondence when working together on a
project. Olivia shares that she often
spends four to five hours at a time on the computer. It is encouraging to hear that much of that
time is spent looking up facts and researching things she is unfamiliar with. She is also always finding new ways to
customize her Myspace page. Olivia is clearly
curious and uses her access to the internet to learn more. If more students are equally curious and
resourceful (which I imagine they are, living in the information age), it would
be important to utilize that drive and strategy in the classroom. Finally, Olivia has an iPod that she is
almost never without. As a music
educator, ease of sharing music from teacher to student and vice versa is
valuable.
The
students in the video “Learning to Change, Changing to Learn” are all beyond
familiar with multiple forms of technology.
Like Olivia, these technologies all play an integral part in these
students’ lives; in some cases, it is a major part of their identities. It is interesting to note that the students
in this video provide the links between technology and their school experiences
themselves. For example, the connecting gaming
with coordination and communication or the use of the camera on a cell phone
for school projects. To summarize one of
the student’s thoughts: their access to potentially endless information means
they have to refine their decision making skills. Also, once again these students are problem
solving using the resources they have at their disposal.
The three
most influential communications technologies in my life are my cell phone, iPod
touch and my laptop. I would have to say
that a combination of these three devices takes up a large majority of the ways
that I learn new information. My cell
phone is ranked first because it is the one device that I always have on my person. It is quick and efficient mobile
communication. I also keep my calendar
on my phone. This is one facet of the
device that I do not think the students are quite as reliant on as I am. Next, my iPod is equally portable and has a
32 Gb capacity. It allows me to carry essentially
all of the music I could need on any given day.
Also, as long as I have a wireless connection, it allows me the ability
to look things up with ease, check my email, Facebook and more. I believe that the students featured in these
videos would also use an iPod similarly although they may not be as invested in
the ability to check multiple email addresses.
Finally, my laptop is a combination of my other communication
technologies and then some. With a
decent computer and internet connection, anyone has access to an endless means
of creation and consumption and seemingly endless content.
Monday, February 4, 2013
About Me
My name is Bryan Stepneski, I am 22 years old and a senior studying music
education. I have been playing the
trumpet for over 12 years and completed my senior recital in early
December. I love music, traveling and
spending time with my friends and family.
After graduating from MSU, I am interested in teaching instrumental music
in either high school or middle school; although I am interested in general
music as well.
I believe I am rather comfortable with technology; it is definitely a
pleasant relationship. During this
class, I would most like to learn strategies for integrating technology into the
ensemble rehearsal environment. I am
familiar and more than comfortable with things such as iTunes and music notation
software but I would like to know other ways of incorporating technology into
the rehearsal setting.
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